![]() ![]() A lot of the puzzles take place in these bite-size isometric dioramas, sometimes as small as a 5x5x5 voxel-based area, but developer Corey Martin has made excellent use of the limited space to craft wonderfully concise and cohesive puzzles. Like a lot of the Draknek & Friends games, and a lot of Sokoban puzzle games in general, Bonfire Peaks’ looks can be deceiving and its perceived simplicity often belies some of its devilishly difficult puzzles. The goal: pick up a wooden crate with your belongings and place it on top of a burning pyre to complete the puzzle. Sitting down at each bonfire transports you to these individual single-screen puzzles. ![]() Once arriving at the titular peak your character is met with a series of unlit bonfires. The catharsis of purging old possessions, either to say goodbye to a former version of yourself or just to get rid of some old tat you’ve held on to for far too long is similar to the euphoria and relief of solving one of Bonfire Peaks’ cunningly crafted puzzles. It’s rather on the nose and the overt symbolism definitely wasn’t lost on me this guy has clearly been through some sh*t, presumably a break up, and is purging every facet of his previous self. As you reach the peak, a clear and succinct message is displayed: burn your belongings. The game opens with the character arriving at the bottom of a mountain peak after pedalling across a body of water on one half of a two-seated swan-shaped pedalo. Instead of the traditional act of pushing crates, the central mechanic in Bonfire Peaks is your character, a nameless bloke clad in a plaid jacket, picking up crates filled to the brim with his possessions and pushing/placing them onto a pyre. Despite most of Draknek’s games adopting the Sokoban design, they all manage to have a distinct take on the genre and Bonfire Peaks is no different. One of their games is even called Sokobond. As a Sokoban-based puzzler (think of any crate-pushing puzzle you’ve done in a video game that’s Sokoban), Bonfire Peaks has found a suitable home amongst publisher and co-producer Draknek & Friends’ portfolio of similar games such as the sublime Monster’s Expedition (play it immediately if you haven’t already) and A Good Snowman is Hard to Build. Bonfire Peaks from Corey Martin is an isometric, 3D voxel puzzle game about bidding farewell to your past.
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